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Battle for the Tower

Warhammer: The Old World-Battle March

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Event Details

‍ ‍Downloadable event pack here

Date: Saturday, June 6, 2026 ‍

Cost: $25 at the door
Location: Tower Games-Bloomington
8645 Lyndale Ave S, Minneapolis, MN 55420

Register here: https://www.bestcoastpairings.com/event/H3o83JUqVDJ9

Email:Ktbruins@gmail.com

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Event Overview

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This is a casual and narrative Old World Battle March event. The goal is to provide a fun and interesting local event for Old World. Aim to be friendly to new players and to introduce returning players to the Battle March format.

The spirit of this event is casual, hobby focused, and friendly. We are not looking for sweaty play—we are looking for a breezy and relaxed summer day of Old World with new and old pals!

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Thank you to Tower Games-Bloomington for allowing us to use their beautiful new gaming space!

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Schedule

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10:15 – 10:45 AM: Registration and setup

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10:45 – 11:00 AM: Welcome & Event Brief

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11:00 – 12:15 PM: Round 1

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12:15 – 1:00 PM: Lunch + Player Voting (Best Painted)

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1:00 – 2:15 PM: Round 2

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2:15 – 2:30 PM: Break

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2:30 – 3:45 PM: Round 3

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3:45 – 4:00 PM Break

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4:00 – 5:15 PM Round 4

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5:15 – 5:30 PM: Score Tabulation & Cleanup

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5:30 – 5:45 PM: Awards Presentation

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Army Requirements

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750 points using Battle March format.

When building your army, use all the most up to date TOW rules found in the Core Rules, most recent Army List from Forces of Fantasy/Ravening Hordes, Arcane Journal, Legacy PDFs, GW FAQ and event FAQ/Errata. Be sure to the Warhammer Community Website for FAQ’s/Updates from GW to the Rules or Points. Legacy PDF’s and Arcane journals are allowed at the event. Fan Based GW Packs will not be used for this event.

Bring a list that is fun for you and your opponent. If you bring something too bananas the event organizer will start handing out free magic items to your opponents. Print off your list or submit it into Best Coast Pairings

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Minimum Two Units

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When writing your muster list for a game of Battle March, your army must include a minimum of two non-character units. This minimum can include war machines, but cannot include units whose troop type is swarms or war beasts.

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Character Limitations

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As with any army, an army created for Battle March must include at least one character to act as its General. However, when writing your muster list, you may not spend more than:

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  • 25% of your army's total points value on a single character.

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Unit Limitations

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By their nature, the armies represented by Battle March are unlikely to include huge regiments or large numbers of elite troops. To represent this, when writing your muster list, you may not spend more than:

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  • 35% of your army's total points value on a single Core unit.

  • 30% of your army's total points value on a single Special unit.

  • 25% of your army's total points value on a single Rare or Mercenary unit.

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0-X Per 1,000 Points

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Players of Warhammer: the Old World will already be aware that many units or options are limited to '0-X per 1,000 points', with 'X' being a number. This means that such options would not normally be allowed when writing a muster list for an army of less than 1,000 points. However, rather than preclude such fun and characterful options entirely, when writing a muster list for a game of Battle March, you may include a single such option. This might be a unit, a character or even an upgrade listed within a unit's options.

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For example, a player writing an Orc and Goblin Tribes muster list for a game of Battle March, using that faction's grand army composition list, could choose to include a single Goblin Rock Lobber or Doom Diver, both of which are limited to 0-1 per 1,000 points.

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Must follow: https://tow.whfb.app/warhammer-armies/mustering-a-battle-march

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Objectives

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Bring three (3) 40mm round objective markers. Spares available.
References:
https://tow.whfb.app/warhammer-armies/playing-a-battle-march

Tables and terrain

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Tables will be the smaller Battle March layout on 30” x 44”. Terrain will be asymmetrical (much like the real world) and placed by the TOs. If terrain gets shuffled about throughout the day, talk to your opponent and make it pretty again, or talk with the TO.

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Woods are difficult and not dangerous. Buildings and ruined buildings will be impassible. https://tow.whfb.app/warhammer-armies/battle-march-deployment-maps

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Painting

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  • No painting requirement, but tabletop standard highly encouraged!

  • There will be a “semi-fabulous” prize for every player who brings at least a tabletop standard painted army. Hint: the semi-fabulous prize is probably a candy bar all the way to spare models Kevin has…so could be pretty neat.

  • Paint Reference for tabletop standard: https://emsw9w6wsq2.exactdn.com/wp-content/uploads/2019/01/model-requirements.pdf

  • There will be an opportunity to vote on what other armies look the best! In terms of paint, conversions, and overall theme. A true hero/heroine of our creative hobby!

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Awards

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Each player can win only one of these. Spread the love!

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  • Players Choice/Best Painted

    • Criteria: Highest number of Players Choice/Best Painted votes. Your peers think your army is pretty neat!

    • You must have painted your own army. There is nothing wrong in having other folks paint your army, we just want to reward those that painted their own armies.

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  • Favorite Opponent: Champion of fun!

    • Criteria: Most number of Favorite opponent votes ‍

    • 1st choice worth “2”

    • 2nd choice worth “1”

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  • Best General

    • Criteria: win the most games -> in case of tie most victory points -> in case victory point tie go to highest number of favorite opponent votes

  • Best Overall (painted, sports vote, most wins)

    • Criteria: Highest combined wins, with an army you painted, and most Favorite Opponent scores

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Tabulating Victory Points!

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Dead or Fled

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The most usual way to win Victory Points is by destroying, routing or significantly reducing the fighting strength of enemy units:

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  • Each enemy unit that has been destroyed or that has fled off the battlefield is worth a number of Victory Points equal to 100% of its points cost.

  • Each enemy unit that is fleeing at the end of the battle is worth a number of Victory Points equal to 50% of its points cost (rounding fractions up). For example, a unit that cost your opponent 150 points to field would be worth 75 Victory Points to you if it is fleeing when the battle ends.

  • Each enemy unit that has been reduced to 25% of its starting Unit Strength or less at the end of the battle or, if its Unit Strength is equal to its starting Wounds, to 25% of its starting Wounds or less at the end of the battle, is worth a number of Victory Points equal to 50% of its points cost (rounding fractions up).

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The King is Dead

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If the enemy General is slain, has fled off the battlefield or is fleeing when the game ends, you win a bonus of 50 Victory Points.

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Trophies of War

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You win a bonus of 25 Victory Points for every enemy standard claimed as a trophy, as described on page 200 of the Warhammer the Old World rulebook. Additionally, if the enemy Battle Standard Bearer is slain, has fled off the battlefield or is fleeing when the game ends, you win another bonus of 25 Victory Points.

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Battlefield Objectives

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For each battlefield objective a player controls at the end of each player's turn, they win a bonus of 10 Victory Points.

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Controlling Battlefield Objectives: At the end of each turn, a battlefield objective can be controlled by any single unit that is within 3" of it, that has a Unit Strength of 5 or more, that is not fleeing and that has not succumbed to Stupidity. If two or more eligible units are within 3" of a battlefield objective, the closest unit controls it. If two or more eligible units are equally close to a battlefield objective, the unit with the higher Unit Strength controls it. If two or more eligible units are equally close to a battlefield objective and both have the same Unit Strength, the objective marker is 'contested' and neither unit controls it.

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Scoring Sheet

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Player Name: __________________________

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Did you paint your own army? Name__________Yes    No


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Player Name: __________________________Round 1 Opponent: ____________________

Result (W/L/D): ______
My VP______Opponent VP________

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Player Name: __________________________Round 2 Opponent: ____________________

Result (W/L/D): ______
My VP______Opponent VP________

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Player Name: __________________________Round 3 Opponent: ____________________

Result (W/L/D): ______
My VP______Opponent VP________

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Total Wins: ______

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Sportsmanship

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Vote for the player who was the best opponent today (fun, fair, friendly):

Choice #1 Player Name: __________________________

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Choice #2 Player Name: __________________________




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Best Painted/Players Choice

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Vote for the army that you think looks the “coolest”! Creativity is subjective, this might be the best paint job, incredible conversions, overall good theme. Don’t vote for yourself!

Choice #1 Player Name: __________________________

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Choice #2 Player Name: __________________________

Downloaded version of event pack

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